
If there is one thing that is misunderstood about the battledome, it's the way defense works. Increasing your defense should be part of your training as it will allow you to block more damage from your opponent. But how does defense really work in the battledome?
Icons of your weapon X stats booster = Amount of damage you will block.
You can find more information about boost here.
Concretely, if your weapon has the same amount of defensive icons of a certain type as your opponent has on the offensive side, 2 scenarios are possible:
| Damage completely blocked if... | |
|
|
| Damage partially blocked if... | |
|
|
Example
You have a defense of 85 and you are using a Scarab Ring to defend yourself against an opponent who has a strength of 85 and is using a Hand Carved Kau Blade as a weapon. These 2 weapons have the same icons : the Scarab ring blocks 3 fire and 3 physical and the Hand Carved Kau Blade is dealing 3 fire and 3 physical. Because your defense is equal to the strength of your opponent, the attack will be blocked totally. The same thing would happen if your defense boost is higher than the strength boost of your opponent.
However, if the same weapons are used during the battle and the strength boost of your opponent is greater than your defense boost, you will only block the attack partially.
Let's say that the strength of your opponent is equal to 250. It would give him a 5.5 boost and he would deal 16.5 fire damage and 16.5 physical damage. In this example, you are still using the Scarab Ring to defend yourself (3 fire and 3 physical icons) multiplied by 2.5 (the defense boost associate with 85 defense stat), which means that the maximum amount of damage you can block 7.5 fire and 7.5 physical damage. Your pet would lose 18 hit points (9 from fire damage and 9 from physical damage). Yay for maths!
This article was written by Xepha for The Daily Neopets' Battlepedia.
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